Project J.E.N.O.V.A was launched in 2024 with a bold vision, to transform Godot Engine into a high-end engine by harnessing cutting-edge technologies. At its core lies the Jenova Runtime, a fully-featured C++ scripting backend that elevates C/C++ language to a first-class citizen within the engine.
Since its inception, it has consistently pushed the boundaries, introducing innovative features that streamline development across various fields. From crafting desktop applications to creating high performance AAA-quality video games, the project has made significant strides in making C++ development more accessible and efficient.
C/C++ Scripting • Emulation • Package Manager • Debug/Profiling Tools • Stable Hot-Reload • Unmatched Tooling and more.